![]() ![]() Either way, general reception from fans suggests that this may not be a widespread issue for many gamers. Though it should be noted that the tester also acknowledged the game does run better after the intro sequence. One benchmark test indicates that EA Motive's remake struggles to hit 60fps even with a new Nvidia RTX 4090 and that comparatively, The Callisto Protocol runs smoother than the new Dead Space. Of course, VRS isn't the only issue technical issue. Though the studio is yet to specify an ETA for the updates. An official response from the developers on Reddit claimed that the team is working on a toggle to disable VRS on PC as well as its graphical issue on the PS5. Now it appears Motive may be patching the issue on both platforms. According to John, "VRS causes shadowed regions to basically lose most of their detail," even though the actual resolution may be higher in Dead Space. Recently, Digital Foundry's John Linneman pointed out one of the game's issues with how it handles variable rate shading (VRS) on both the PS5 and PC. RELATED: Awesome Dead Space Remake Detail Shows How Smart Isaac Is However, that's not to say the remake isn't without its share of problems. Fans have already praised EA Motive's work, particularly over some of the fine details like the enhanced detailing on Isaac's suit and how the protagonist interacts in certain situations. The Dead Space remake shipped with some notable differences from the original, including giving a voice to Isaac Clarke, the game's protagonist. The 2023 version of the horror title came as a welcome addition to this year's slate of games. Dead Space recently saw renewed life among fans when the remake gave the popular franchise a much-needed updated look and feel. Following its release last week, developers of the Dead Space remake have officially confirmed that the studio will be fixing the game's graphical issues.
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